Swarm intelligence first attempt

2010 Instructed by Roland Snooks.

Process of development
A collection of agents defined by the basic parameters of force, velocity, alignment, cohesion, and separation self-organize to form a swarm which avoids the mouse. The agents change color based on their proximity to other agents; additionally, they follow trails which are defined by a gradient of pixel values. A final parameter entitled ‘transparency’ tracks the previous state each agent within the system.

For a 3D more developed version: Second Attempt in Swarm Intelligence 3D

project_development-01project_development-02project_development-03

 

2 Comments

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

This site uses Akismet to reduce spam. Learn how your comment data is processed.